Basketball Systems Lab

Run the league like a living system.

A commissioner-mode strategy lab where each System runs through years of schedule policy, labor trust, media value, fan attention, and competitive balance. Steer the model mid-season and watch the receipts ripple forward.

Year 1 Policy Window
Current leader Recovery System Recovery System ran Schedule Load. +6 score; health 83, trust 68, media $9.15B.
League Health 83 +7
Media Value $9.15B +7%
Competitive Balance 68 +8
Labor Trust 68 +4

Causal Map

Recovery System

Year 1 of 5
Kickoff brief
Solo Challenge

Clear a challenge against the environment. Choose a System, make a steering call, then watch whether the targets survive.

Field Recovery System

One System tries to clear the environment objectives.

Environment National TV Labor Crunch

Same schedule, same media demand, same labor scrutiny

Horizon 5 years

Playback advances one year at a time; each season draws an event before the System responds.

Control Coach Recovery System

Midseason window steering can change the remaining years.

Winner Clear objectives

Recovery System cleared the single-player challenge across score, owner room, and labor trust.

Win condition Clear challenge objectives

Single-player runs are judged by score, owner room, and labor trust targets.

Play model Coach vs environment

Clear a challenge against the environment. Choose a System, make a steering call, then watch whether the targets survive.

Single challenge
Challenge cleared

Recovery System cleared the single-player challenge across score, owner room, and labor trust.

Beat the pressure model Cleared
81.2 Target 76.0 valid score

Recovery System must clear the environment after requirement gates, not just post a high raw score.

Keep owner room credible Cleared
53 Target 35 floor

Below 35 breaks the business side of the model; a narrow clear still leaves negotiating pressure.

Protect labor trust Cleared
66 Target 65 floor

Final labor trust was 74 after the steering path compounded.

Run playback Year 1 of 5

Broadcast pressure: health +0, trust +0, availability +0, media +$0.24B. +6 score; health 83, trust 68, media $9.15B.

Turn state Cleared

Recovery System is at 75.4 in year 1.

Pressure Broadcast pressure

TV window: Capture attention without overloading the calendar.

Gate pressure 2 active gates

Minimum owner margin was 53. Below 60 costs flexibility; below 35 breaks credibility.

Next action Hold the System line

The native System keeps compounding without adding a new mid-season tradeoff. +0.0 projected swing; Political capital -7, Media attention +7; resource floor 37.

Resource floor 65

Political capital -7, Media attention +6; resource floor 65.

Projected hinge Year 4

Playoff inventory shock set the pressure; Schedule Load moved +4.8; -9.0 final gate adjustment.

Political capital 65

-6 this turn

Budget flexibility 65

-4 this turn

Trust reserve 66

+3 this turn

Media attention 66

-1 this turn

Owner patience 71

-4 this turn

Compounding trail +0.0 through year 1

Recovery System has accumulated 1 turn in this run.

Year 1 +6.0 Broadcast pressure

Broadcast pressure: health +0, trust +0, availability +0, media +$0.24B. Recovery System ran Schedule Load; Political capital -7, Media attention +6; resource floor 65.

Live steering
Steer Recovery System from year 1

Labor Trust is the next preview; first-season force 62%.

Decision event Hold the System line

The native System keeps compounding without adding a new mid-season tradeoff. Original projects Valid 81.2; +0.0 gate movement versus the current hold, Political capital -7, Media attention +7; resource floor 37.

Gate: Owner room -6.0 Minimum owner margin was 53. Below 60 costs flexibility; below 35 breaks credibility.
Decision ledger No logged turns

Each logged turn compounds forward until a later steer or hold changes the System.

Tune this turn Preview Midseason window
Compare moves Midseason window from year 1
Original hold 81.2 Valid 81.2; keeps Schedule Load.
Steered finish 81.2 Valid 81.2; Labor Trust from year 3.
Race swing No rank change +0.0 score, +0.0 margin, +0.0 gates.
#1 in year 1 Recovery System 75.4 Final 81.2 after gates; raw 90.2
Risk-adjusted score 81.2

Recovery System moved from 90.2 to 81.2 after 2 requirement gates.

Raw score 90.2 Before requirement gates
Gate adjustment -9.0 Applied before final ranking
Owner room -6.0

Minimum owner margin was 53. Below 60 costs flexibility; below 35 breaks credibility.

Projection honesty -3.0

The health, balance, and availability caps make the later-year projection directional.

Raw year 1 score drivers for Recovery System
League health 21.6 83 x 26%
Media value 12.9 92 x 14%
Competitive balance 12.2 68 x 18%
Labor trust 12.2 68 x 18%
Owner margin 5.5 69 x 8%
Resilience 11.0 69 x 16%
Policy Schedule Load
Fatigue Lower
Star Availability Higher
Media Value $9.15B
Owner Pressure Stable
Player Trust Stable
Projected finish 81.2

Recovery System projects as the final leader after 5 years. Raw 90.2, gate adjustment -9.

Steering impact +0

Midseason window cumulative movement compared with the same System holding its original policy.

Ripple window 3 seasons

Partial-season steering; the decision ripples through the remaining schedule. Subsequent years use the new policy at full strength.

Requirement gate
Prototype watch 2 watch / 1 deferred / 4 passed

The run is playable, with requirement-watch penalties already reflected in final scores.

Owner room Watch
Owner room is tight

Minimum owner margin across the run was 53. Below 60 needs governance pressure; below 35 is not credible.

Projection honesty Watch
Capped projection

The run hit the health, balance, and availability caps, so later-year projections are directional rather than exact.

System balance Deferred
Versus not run

Switch to versus mode to evaluate balance between two Systems under the same horizon.

State bounds Pass
Bounded league state

All score metrics stayed inside 0-100 and media value stayed inside the prototype range.

Tradeoff integrity Pass
1 visible tradeoff

Winning upside is paired with board, schedule, availability, trust, or parity pressure.

Labor plausibility Pass
Labor path is plausible

Labor trust stayed between 66 and 74 across the run.

Resource solvency Pass
Resource floor preserved

Political capital, budget flexibility, trust reserve, media attention, and owner patience never dropped below 37 across the run.

Compounding receipts
Year 1 Recovery System ran Schedule Load

+6 score; health 83, trust 68, media $9.15B.

Opening window 75.4
Year 2 Recovery System ran Schedule Load

+4 score; health 87, trust 70, media $9.76B.

Opening window 79.6
Year 3 Recovery System ran Schedule Load

+3 score; health 92, trust 66, media $10.50B.

Opening window 82.3
Year 4 Recovery System ran Schedule Load

+5 score; health 99, trust 70, media $11.63B.

Opening window 87.1
Year 5 Recovery System ran Schedule Load

+3 score; health 100, trust 74, media $12.67B.

Opening window 90.2
Board Report

Every move leaves a receipt.

The design direction keeps the interface quiet, legible, and inspectable. The game should explain how decisions compound, where the System was steered, why the winner changed, and which realism gates still need attention.

Single System

Recovery System survived 5 years with a 81.2 valid score.

Protect star availability first, then let media value follow healthier inventory. Raw score 90.2 became 81.2 after requirement gates inside National TV Labor Crunch: same schedule, same media demand, same labor scrutiny.

Environment Signal

The algorithm judged every System against the same pressure model, event deck, and horizon.

Highest resilient league score after pressure is applied. Scores update each year from health, media value, competitive balance, labor trust, margin, resilience, and the active season event.

Event Hinge

Playoff inventory shock mattered in year 4.

Playoff inventory shock: health +0, trust +0, availability -4, media +$0.32B. The compounding ledger keeps the System steerable without hiding event pressure, tradeoff cost, or gate cost.

Mode

One System ran against the environment as the opponent.

System vs Environment
Horizon

National TV Labor Crunch: Same schedule, same media demand, same labor scrutiny. Event deck: Broadcast pressure, Star injury wave, Labor flare-up, and Playoff inventory shock.

5 years
Winning System

81.2 valid score from 90.2 raw. Compounded +12.

Recovery System
Steering

No mid-run steering applied; the System keeps its native operating policy.

Original system
Event deck

Playoff inventory shock: health +0, trust +0, availability -4, media +$0.32B. Every System receives the same deterministic event sequence for the selected environment.

Playoff inventory shock
System state
Season rhythm
Labor trust
Business pressure
Global growth
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